Dice Roller

Roll up to 12 dice of any type (d4-d20) and instantly see each result and the total.

This dice roller runs entirely in your browser — rolls use your device's secure random generator and nothing is sent anywhere.

Free to use — premium coming soon

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About the Dice Roller

The Dice Roller generates virtual rolls for any standard polyhedral die, from a simple six-sided d6 to the twenty-sided d20 used in role-playing games, plus the d4, d8, d10, d12, and percentile d100. You set how many dice to roll and how many sides each has, and the tool returns each individual result along with the total. It exists to replace fumbling for physical dice you do not have on hand, whether you are running a tabletop campaign, settling a board-game dispute, or just need a quick unbiased number between one and a chosen maximum.

Reach for it whenever a game calls for dice and yours are missing, or when you need more dice than you own, such as the 5d10 or 8d6 a spell or attack might require. It is also handy for teaching probability, picking a random player order, or making a fair decision when you cannot find a coin. Because results appear instantly and stack up cleanly, it suits fast-paced sessions far better than hunting under the sofa for a stray d20, and nothing rolls off the table.

Under the hood the roller maps each die to a random integer in its valid range. For an s-sided die it draws a whole number from 1 to s with every face equally likely, repeats that for the number of dice you requested, and sums the outcomes. This mirrors dice notation: a request like 3d6 means roll three six-sided dice and add them. The randomness comes from your browser's built-in generator, which produces a fresh, independent draw on every click rather than cycling through a fixed list.

On accuracy and privacy: a well-implemented digital roller is arguably fairer than a mass-produced physical die, because real dice can be slightly unbalanced from manufacturing and are nudged by table tilt and throw force, while every virtual face has identical odds. The trade-off is that browser generators are pseudo-random, not drawn from physical noise, so they should not be used for gambling or cryptography. All rolling happens locally in your browser; no rolls, totals, or game data are sent to a server or stored.

Frequently asked questions

What does dice notation like 2d6 or d20 mean?

In the standard nds format, the first number is how many dice you roll and the number after the d is the sides per die. So 2d6 means roll two six-sided dice and add them, while d20 (or 1d20) means roll a single twenty-sided die.

What is the most likely result when rolling two dice?

With 2d6 the most common total is 7, which comes up on about 16.7% of rolls because six of the 36 combinations add to seven. Totals of 2 and 12 are the rarest at roughly 2.8% each, since only one combination produces each.

Are online dice rollers actually fair?

A good digital roller gives every face an equal chance and is often more even than a physical die, which can be slightly weighted by manufacturing flaws or table conditions. It uses your browser's pseudo-random generator, which is fine for games but not intended for gambling or security uses.

Can I roll several different dice at once?

Yes. Set the number of dice and the number of sides, and the tool rolls each die independently and shows both the individual results and the combined total, the same way 4d6 or 3d8 works at the table.

Can I add a modifier like +5 to my roll?

Dice notation such as 2d6+5 means roll the dice, sum them, then add the constant. Use the roller to get the dice total and add your modifier to it; the +5 is a fixed number, not a random part of the roll.

From our blog

Spin to Decide: Why a Random Wheel Makes Hard Choices Easier

By the Super Simple Digital Tools Team · Updated June 2026

A spinning wheel looks like a toy, but it solves a real problem: the small decisions that drain more energy than they deserve. Where to eat, who goes first, which task to tackle, what to watch on Friday night. These choices rarely have a wrong answer, yet groups can argue over them for longer than the activity itself lasts. Handing the call to a wheel converts an open negotiation into a single, neutral event. Nobody has to defend a preference or feel responsible for the outcome, because chance, not a person, made the pick.

Fairness is the wheel's strongest practical feature. In a classroom, calling on students by raised hands quietly rewards the same confident few; a random spin gives every name an equal slice and an equal turn, which keeps participation honest and visibly so. The same logic powers live giveaways: when an audience watches the pointer slow and land, the draw feels transparent in a way a behind-the-scenes selection never does. Equal-sized segments are the key. As long as each entry occupies the same arc, the probability is uniform and no option is secretly favored.

There is also a quieter psychological payoff. Researchers who study random decision aids have found that the spin itself often acts as a catalyst rather than a verdict. The moment the wheel is in motion, you frequently notice which result you are quietly rooting for, a gut check that surfaces a preference you had been too cautious to name. In that sense the wheel does not replace your judgment; it shakes it loose. Many people glance at where the pointer lands, feel a flash of relief or disappointment, and then act on the feeling rather than the slice.

When the stakes are higher, the evidence is striking. In a large field experiment led by economist Steven Levitt, more than 20,000 people facing genuine dilemmas, from changing jobs to ending relationships, flipped a virtual coin to help decide, with heads meaning make the change. Those nudged toward change were more likely to follow through and reported being noticeably happier six months later than those told to keep the status quo. The takeaway is not that chance knows best, but that many of us are too cautious, and a random prompt can break the inertia that keeps us stuck.

Used well, then, a wheel is a commitment device. It forces a clean end to deliberation, a moment of choice closure after which the matter is settled and you can move on. Keep it for the decisions that genuinely don't warrant more analysis, and treat the result as either a final answer or a feeling-finder, depending on how the spin lands in your gut. For anything regulated or legally binding, step up to a certified method. For everything else, the wheel is a fast, fair, and oddly satisfying way to just decide.

  • Remove each winner before re-spinning when you need every name picked exactly once, such as assigning turns or seats with no repeats.
  • Keep lists to a few dozen entries so each slice stays wide enough to read; for very long lists, run it in rounds instead.
  • For live giveaways, read the full entry list aloud before spinning so the audience sees that no name was added or removed after the draw.
  • Treat a tough personal spin as a gut check: notice which result you were hoping for as the wheel slows, and let that reaction inform your real choice.

Read the full guide →

Tool by the Super Simple Digital Tools Team. Reviewed by our editorial team. Free to use, no signup required.

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